Porsche 991 RSR Commissioned
Cobalt will start the 3D modeling of the Porsche 991 RSR once he has familiarized himself with the 3D software.
Corvette C7.R Commissioned
Morgan Nissan LMP update
Morgan Nissan LMP Commissioned
"The rest of my February is looking like I might not have any time for this, so this is where it's at. I'll be offline from 14-21st. If I do work on anything it'll be the continuation of the roof panel, which should finally make the car's overall dimensions clear." -Stereo
"Mostly the door, but also various tweaks, and the bit of panel at the front edge of the door.
A lot of places that'll get smoothed out once the whole body is done and I know how many polies I've got left in the budget." -Stereo
Rubber Buildup added to Z4's
"The actual 'lights' are temporary, I needed something round to model towards. Also for some reason blender won't do anti-aliasing on stuff that's behind transparent objects so the shadow's kinda jagged. Shrug."
New headlights on the Z4's
BLACK CAR = OLD
WHITE CAR = NEW
Changes to cars include:
-Green/Yellow center on the glass of the Turner Motorsport car
-New headlight housings which get rid of the unnoticeable carbon fiber, but replace it with better looking lights when switched on
-Little details on the corner of the windshield of the Turner car
-Transparent extra banner (a.k.a. sun visor) on the Z4 GTLMs
Small viper update
Progress update for the vipers
"Front bumper's another part with a lot of corners going on, still trying to wrangle everything into the right rough shape before I add a bunch of polies. Then probably the front splitter & intake can get some detail." -Stereo