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IER Simulations
Media | Contact

Sebring Update

10/31/2014

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Old version of the hairpin modeled, hotel parking lot modeled, and lots of holes filled in.
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Sebring Update

10/30/2014

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Sebring Progress Update

10/26/2014

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Stereo and mclarenf1papa have been working hard on making Sebring less of an eyesore, and a better driving experience, over the past few days. During this process, switching from the Blender .kn5 exporter to the official SDK, implementing new types of texturing and materials (notably "Multilayer"), and making the physical surfaces more accurate to real life.
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Along with a brand new texture, variation of colors is being implemented on the concrete.
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First ingame export from the editor.
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New corvette taillights test.
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Audi R8 GTD Update

10/23/2014

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For the first update in a long time, speedpn has resumed work on the Audi R8 GTD, currently on the interior.
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Corvette DP Update

10/20/2014

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Taillights have been remodeled and will receive textures soon. Shader settings are also being updated to be more in line with AC V1.0RC. These will be included in the next update. 
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Oreca FLM09 Update

10/19/2014

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The cockpit's 3D model is nearing completion.
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Corvette DP update will come ASAP

10/17/2014

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Our release of the Corvette DP will come as soon as new sounds can be implemented for it in Assetto Corsa V1.0 Release Candidate. A patch for the car may come soon utilizing Kunos's BMW Z4 GT3 sounds, as well as utilizing the new physics features of AC V1.0 RC.

Shader updates may come as well.
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Corvette DP | V0.3 Released!

10/13/2014

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You guys know the drill. http://acusccmod.weebly.com/blog/corvette-dp-beta-released
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Impending Release | Corvette DP 0.3

10/12/2014

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Title says it all.

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Corvette DP Updated Ingame Test

10/1/2014

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New physics and sounds test.
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