• USCC Home
    • About the USCC Mod
    • Contact
  • |
  • The Cars
  • |
  • Downloads
  • |
  • The Team
  • |
  • Gratitude
  • |
  • Blog
IER Simulations
Media | Contact

IER Car Pack #1 - The Final Update

3/13/2018

Comments

 
With a myriad of updates and fixes, we bring the development life of our first Car Pack to a definitive close. We would like to thank everyone for their support over the years and hope to spark that same enthusiasm for our upcoming projects. As usual, make sure to keep up with news via our website, social media, or our mailing list.

Download Link

Until next time,
The IER Simulations Team
Comments

IER Car Pack V1.10 Released!

3/5/2017

Comments

 
Get more information here.
Picture
Picture
Comments

IER Car Pack #1 V1.01 Released!

10/4/2016

Comments

 
Update released. Click here for more details.
Picture
Comments

IER Car Pack #1 V1.0 Released!

9/7/2016

Comments

 
Picture
Featuring the Coyote and Dallara Corvette Daytona Prototypes along with the Oreca FLM09 LMPC car, the long awaited update to IER's first car pack is finally ready for public release.

The update brings new features, bug fixes, and improvements to the cars.

Further development of the tire model, aerodynamic properties, suspension geometry and kinematics, among a myriad of other adjustments bring both of the cars to new levels of accuracy. Utilizing more technical data and telemetry than ever before, the Oreca FLM09 race car is as accurate as it gets in public simulations. Telemetry between the sim and real life around Sebring International Raceway has been matched to the mph, while braking torque has been calculated to be as accurate as the simulator can handle, with the only limitation of accuracy being the user's pedal set.

To move along with Assetto Corsa's progress, all cars now feature the V10 tire model, dynamic brake temperature, and in a first for AC, visual aerodynamic part adjustments. Users can now choose the Low-Downforce configuration of the Corvette DPs via the in-game aero setup menu.

In-game performance has now been enhanced via texture and material optimizations of the two cars.

In addition to the update, RaceDepartment forum user, NCIS, has graciously produced all of the liveries from the 2016 season for the Oreca FLM09. An update to the "Standard Definition" livery pack will be uploaded soon, along with the updated templates for the Corvettes.
Picture
Comments

News for 6/25/16

6/25/2016

Comments

 
We have a newly updated website and domain name! An updated logo is being designed at the moment to reflect the name change from "IER Modding Group" to "IER Simulations".

The Corvette and Oreca will receive updates in short order and are currently being tested thoroughly by drivers in the Assetto Corsa Racing League.

Things to expect from the upcoming update include:

Corvette DP:
  • Engine power and drag adjusted for newest AC version
  • Anti-Roll bars redone
  • Traction Control programming redone
  • Tire grip, reaction, and temperature generation completely redone. - missing the effects of brake temperature on core heat because AC doesn't support it - will be added as soon as the option exists.
  • Aero completely redone, LDF configuration now selectable via the aero page (visually and physically modeled)
  • Dampers and bumpstop ranges changed
  • Differential settings redone to match reality more closely
  • Engine idle now being done correctly (it will be strange when in neutral/stationary - airflow isn't simulated in AC, so getting to and from the idle rpm will take a long time, but that's not important when in gear)
  • Brake pressure option added
  • Various bug-fixes
  • PNG files changed to DDS

Oreca FLM09:
  • Engine updated to more or less match current specification
  • Fuel consumption adjusted to match real life data
  • Aero updated
  • Anti roll bars redone (motion ratio was backwards)
  • Differential settings redone to match reality more closely
  • Engine idle similar to Corvette
  • Brake pressure option added
  • Traction control added to reflect changes to the real car - its programming will directly correspond to that of the teams we work with
  • Tires updated (they're the same as the Corvette's as per the real life regulations)
  • PNG files changed to DDS
  • Various bug-fixes
Comments

Car Pack Update - Coming Soon

9/12/2015

Comments

 
A big update to our first Car Pack is coming very soon. Here are the details:

Corvette Daytona Prototype:
-3D completed for both the Dallara and Coyote chassis
-Completely revamped physics based on data from engineers of the real car
-Driver animations for both versions
-Full LOD implementation for better frame rates
-Feature list updated to current version of AC
-New and improved sounds
-New shaders

Oreca FLM09:
-Small 3D changes - with more to come once a new modeler is found
-More accurate physics based off of better data - vastly different to the last release
-Updated and improved sounds
-Feature list updated to current version of AC
-Livery compatibility - although not advised as neither the 3D model nor it's skinning layout is finalized
-Verification of handling accuracy through tests done by a driver of the real car


Thanks for your patience and support.
Comments

IER Car Pack 1 V0.3 Released!

1/14/2015

Comments

 
This is IER's first car pack for the TUSCC mod, it includes:


2014
 Corvette Daytona Prototypes by the IER Modding Group


BETA V1.0 -RELEASED-

DELETE ALL PREVIOUS VERSION(S) OF THE MOD BEFORE INSTALLING A NEW VERSION.

Creators:
mclarenf1papa- physics, project manager, textures, skins
Stereo- 3D modeling, textures, skins
Rosicky10- skins
Fonsecker- sounds
Patrik Marek, Marc Orphanos- driver animations

Please feel free to report all bugs found, give CONSTRUCTIVE criticism, opinions, and as always, feel free to donate (link on website)

Current known issues:
none

Changelog: 
1.0
-3D completed for both the Dallara and Coyote chassis
-Completely revamped physics based on data from engineers of the real car
-Driver animations for both versions
-Full LOD implementation for better frame rates
-Feature list updated to current version of AC
-New and improved sounds
-New shaders
-Various graphical improvements

0.41
-better forcefeedback
-fixed issues with blurred rims on the #90 and #99

0.4
-new static shadows
-new sounds all around
-updated physics
-much improved 3D model and textures
-added high detail model and lower detail model to improve performance

0.3

-new static shadows
-new interior sounds
-new physics (tires, suspension, aero, and more)
-better optimized textures

0.2.2
-proper collisions
-adjustable brake bias added
-tire damping changed


- Skinning Template -

______________________________________________________________________________


2015 Oreca FLM09 LMPC by the IER Modding Group

BETA V0.3 -RELEASED-

DELETE ALL PREVIOUS VERSION(S) OF THE MOD BEFORE INSTALLING A NEW VERSION.

Creators:
mclarenf1papa- physics, project manager, textures, skins
Paule_NLC- 3D modeling, textures
Fonsecker- sounds
Patrik Marek- driver animations, LCD display

Current known issues:
-Model is not finished...
-No LODs so performance may suffer
-No finalized UV map on the body shell, but there is one there -not advised to create liveries yet
-Mirrors are inverted

Changelog:
0.3
-Small 3D changes - with more to come once a new modeler is found
-More accurate physics based off of better data - vastly different to the last release
-Updated and improved sounds
-Feature list updated to current version of AC
-Livery compatibility - although not advised as neither the 3D model nor it's skinning layout is finalized
-Verification of handling accuracy through tests done by a driver of the real car (so don't complain about the light steering, that's how it is the real thing)

0.21
-better force feedback

0.2
-Fixed driver animations
-Fixed suspension geometry

______________________________________________________________________________


Note:
-Feel free to make youtube videos reviewing/testing the car. But it is very important that if you do so, you put a link to the acusccmod.weebly.com or iermoddinggroup.weebly.com (preferably both) website in the description of your video (or in the actual video of course).


-PLEASE REFRAIN FROM CONVERTING AND RELEASING OUR MODS TO OTHER GAMES WITHOUT OUR WRITTEN CONSENT


- Download -

Comments

Oreca FLM09 Update

1/4/2015

Comments

 
Picture
Getting prepped for an ingame release.
Comments

Viper GTD & Oreca FLM09 Update

12/2/2014

Comments

 
Lots of progress on both of the cars.
Picture
Picture
Picture
Picture
Picture
Comments

Oreca FLM09 Update

11/24/2014

Comments

 
Wireframe
Picture
Comments

Oreca FLM09 Update

9/27/2014

Comments

 
Back to work on the model. Physics also being worked on.
Picture
Comments

LMPC Update

7/23/2014

Comments

 
Picture
Comments

LMPC Update

7/20/2014

Comments

 
Picture
Comments

ORECA FLM09 Update

3/23/2014

Comments

 
First draft of the wheels done.
Picture
Comments

ORECA FLM09 Started

3/21/2014

Comments

 
Newcomer, Sgt Frede, has started work on the ORECA FLM09 (LMPC).
Picture
Comments

    RSS Feed

    Archives

    July 2019
    January 2019
    March 2018
    March 2017
    October 2016
    September 2016
    July 2016
    June 2016
    September 2015
    August 2015
    May 2015
    February 2015
    January 2015
    December 2014
    November 2014
    October 2014
    September 2014
    August 2014
    July 2014
    June 2014
    May 2014
    April 2014
    March 2014
    February 2014
    January 2014

    Categories

    All
    3D Work
    Aston Martin
    Audi
    BETA
    BMW
    Corvette DP
    Deltawing
    GTD
    GTLM
    In Game Tests
    Interior
    LMPC
    Long Beach
    NEWS
    ORECA
    Porsche
    Prototype
    Release
    Riley
    Sebring
    Skins
    Sounds
    SRT
    Turner Motorsport
    Wheels
    W.I.P



©2016-2024 International Endurance Racing Simulations, LLC