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IER Simulations
Media | Contact

IER Car Pack #1 - The Final Update

3/13/2018

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With a myriad of updates and fixes, we bring the development life of our first Car Pack to a definitive close. We would like to thank everyone for their support over the years and hope to spark that same enthusiasm for our upcoming projects. As usual, make sure to keep up with news via our website, social media, or our mailing list.

Download Link

Until next time,
The IER Simulations Team
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IER Car Pack V1.10 Released!

3/5/2017

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Get more information here.
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IER Car Pack #1 V1.01 Released!

10/4/2016

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Update released. Click here for more details.
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IER Car Pack #1 V1.0 Released!

9/7/2016

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Featuring the Coyote and Dallara Corvette Daytona Prototypes along with the Oreca FLM09 LMPC car, the long awaited update to IER's first car pack is finally ready for public release.

The update brings new features, bug fixes, and improvements to the cars.

Further development of the tire model, aerodynamic properties, suspension geometry and kinematics, among a myriad of other adjustments bring both of the cars to new levels of accuracy. Utilizing more technical data and telemetry than ever before, the Oreca FLM09 race car is as accurate as it gets in public simulations. Telemetry between the sim and real life around Sebring International Raceway has been matched to the mph, while braking torque has been calculated to be as accurate as the simulator can handle, with the only limitation of accuracy being the user's pedal set.

To move along with Assetto Corsa's progress, all cars now feature the V10 tire model, dynamic brake temperature, and in a first for AC, visual aerodynamic part adjustments. Users can now choose the Low-Downforce configuration of the Corvette DPs via the in-game aero setup menu.

In-game performance has now been enhanced via texture and material optimizations of the two cars.

In addition to the update, RaceDepartment forum user, NCIS, has graciously produced all of the liveries from the 2016 season for the Oreca FLM09. An update to the "Standard Definition" livery pack will be uploaded soon, along with the updated templates for the Corvettes.
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IER Car Pack #1 v0.31 -RELEASED-

9/15/2015

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0.31 fixes a few issues that users were having, as well as a few other small updates.

Changelog:
- fixed Dallara Corvette DP driver eye positioning
- fixed Coyote Corvette DP steering wheel
- fixed small error regarding SUSP nodes on the Oreca
- changed carbon shader on the Oreca to reflect less light - only until new materials are set up


DOWNLOAD


Also new is the SD skin pack (will improve performance at the cost of livery resolution)

DOWNLOAD

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IER Car Pack #1 v0.3 -RELEASED-

9/15/2015

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Get it here!
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Corvette DP 2D Template

1/18/2015

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Here's the skinning template for the Corvette for all those that would like to make liveries for it:

https://mega.co.nz/#!1h90ERYL!JSWQm9Gsp_3u_5r5N_6CRdek2VH8XVw5TAI_d-a0UQE
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IER Car Pack 1 V0.3 Released!

1/14/2015

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This is IER's first car pack for the TUSCC mod, it includes:


2014
 Corvette Daytona Prototypes by the IER Modding Group


BETA V1.0 -RELEASED-

DELETE ALL PREVIOUS VERSION(S) OF THE MOD BEFORE INSTALLING A NEW VERSION.

Creators:
mclarenf1papa- physics, project manager, textures, skins
Stereo- 3D modeling, textures, skins
Rosicky10- skins
Fonsecker- sounds
Patrik Marek, Marc Orphanos- driver animations

Please feel free to report all bugs found, give CONSTRUCTIVE criticism, opinions, and as always, feel free to donate (link on website)

Current known issues:
none

Changelog: 
1.0
-3D completed for both the Dallara and Coyote chassis
-Completely revamped physics based on data from engineers of the real car
-Driver animations for both versions
-Full LOD implementation for better frame rates
-Feature list updated to current version of AC
-New and improved sounds
-New shaders
-Various graphical improvements

0.41
-better forcefeedback
-fixed issues with blurred rims on the #90 and #99

0.4
-new static shadows
-new sounds all around
-updated physics
-much improved 3D model and textures
-added high detail model and lower detail model to improve performance

0.3

-new static shadows
-new interior sounds
-new physics (tires, suspension, aero, and more)
-better optimized textures

0.2.2
-proper collisions
-adjustable brake bias added
-tire damping changed


- Skinning Template -

______________________________________________________________________________


2015 Oreca FLM09 LMPC by the IER Modding Group

BETA V0.3 -RELEASED-

DELETE ALL PREVIOUS VERSION(S) OF THE MOD BEFORE INSTALLING A NEW VERSION.

Creators:
mclarenf1papa- physics, project manager, textures, skins
Paule_NLC- 3D modeling, textures
Fonsecker- sounds
Patrik Marek- driver animations, LCD display

Current known issues:
-Model is not finished...
-No LODs so performance may suffer
-No finalized UV map on the body shell, but there is one there -not advised to create liveries yet
-Mirrors are inverted

Changelog:
0.3
-Small 3D changes - with more to come once a new modeler is found
-More accurate physics based off of better data - vastly different to the last release
-Updated and improved sounds
-Feature list updated to current version of AC
-Livery compatibility - although not advised as neither the 3D model nor it's skinning layout is finalized
-Verification of handling accuracy through tests done by a driver of the real car (so don't complain about the light steering, that's how it is the real thing)

0.21
-better force feedback

0.2
-Fixed driver animations
-Fixed suspension geometry

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Note:
-Feel free to make youtube videos reviewing/testing the car. But it is very important that if you do so, you put a link to the acusccmod.weebly.com or iermoddinggroup.weebly.com (preferably both) website in the description of your video (or in the actual video of course).


-PLEASE REFRAIN FROM CONVERTING AND RELEASING OUR MODS TO OTHER GAMES WITHOUT OUR WRITTEN CONSENT


- Download -

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Corvette DP | V0.3 Released!

10/13/2014

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You guys know the drill. http://acusccmod.weebly.com/blog/corvette-dp-beta-released
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Corvette V0.2.2 Released!

7/18/2014

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Download here: http://acusccmod.weebly.com/blog/corvette-dp-beta-released
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0.2

7/7/2014

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Corvette DP BETA RELEASED!

6/26/2014

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2014 Corvette Daytona Prototype by the IER Modding Group

BETA V0.3 -RELEASED-


Note: The download link will always stay the same unless otherwise specified. The file will change per version of course. Read the file name before download to ensure that you have the correct version installed. If there is an issue, please report it via the contact form. Thanks.


DELETE ALL PREVIOUS VERSION(S) OF THE MOD BEFORE INSTALLING A NEW VERSION.

creators:
mclarenf1papa- physics, project manager, textures, skins, sounds (edited them for release)
Stereo- 3D work, textures, suspension physics
RedCart- skins
Rosicky10- skins
Fonsecker- sounds

Big shout out to @Stereo He's done a fantastic job with everything.

Please feel free to report all bugs found, give CONSTRUCTIVE criticism, opinions, and as always, feel free to donate (link on website)

Note:
-Feel free to make youtube videos/first looks on the car (no proper reviews please as it is still beta). But you MUST link to the acusccmod.weebly.com or iermoddinggroup.weebly.com (preferably both) website in the description of your video (or in the actual video of course).

-PLEASE REFRAIN FROM CONVERTING AND RELEASING OUR MOD(S) TO OTHER GAMES WITHOUT OUR WRITTEN CONSENT

Current known issues:


Dallara will likely crash showroom on exit due to (at the moment) unknown issue.

Dallara does not have bespoke physics for V0.3 (more data needed for realistic changes to be made)

The model is equivalent to the 2nd LOD, the first one will be much smoother around the edges, and nicer to look at, so keep that in mind. And there isn't really an interior yet.....

The AI are wonky. They're being worked on by the devs at the moment and the ai files will likely be changed. So it's on hold for the time being.

There are NO LODs at the moment, so the car will be much more taxing on your PC than any of Kunos'.

All driver errors.....We know them.....Especially bad now (0.3)


Changelog: 

0.3

-new static shadows
-new interior sounds
-new physics (tires, suspension, aero, and more)
-better optimized textures (more FPS, yay!)

0.2.2
-proper collisions
-adjustable brake bias added
-tire damping changed

Features:
-Accurate physics and liveries
-Different chassis versions (Dallara (left hand drive), Coyote (right hand drive), and Riley -Riley to come in future update)
-Realistic sounds
-SPEED
-More speed
-Downforce
-a free soda (okay that one's a lie)


We hope you enjoy the first originally created car for AC!



Car (full download with skins and all chassis)


TEMPLATES
note: the body template should be saved as: body_unwrap.dds. The spec map is: body_maps.dds.
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Turner Motorsport Z4 Updated

3/16/2014

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@Turnermotrsport BMW Z4 GTD livery V4.0 released for @AC_assettocorsa here: http://www.assettocorsa.net/forum/index.php?threads/turner-motorsport-bmw-z4-gtd-v4-0-update.5642/
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Z4 skins updated to V2.0

1/29/2014

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Both the RLL and Turner Motorsport skins have been updated to V2.0
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Team RLL BMW Z4 GTLM's Released

1/27/2014

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Go to FINISHED CARS to get the link to the forum thread.
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Turner Z4 Released

1/24/2014

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Turner Motorsport Z4 GTD Released:
http://www.assettocorsa.net/forum/index.php?threads/turner-motorsport-bmw-z4-gtd.5642/
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